God vs Man Review
This is the second project I worked on, An isometric view RTS style game in which you play a god that is trying to clear an island of some humans he accidentally created.
This game was a much larger project than my original piece of work and I feel it came out much better as well. The largest changes in the creation of this game was the presence of user interface, menu system, and a tutorial. These aspects showed me the importance of paying attention to detail. I found many issues based around resetting the game properly whenever i reset or loaded a level. mainly the game losing count of how many humans currently existed and therefore how close the player was to winning the game. I solved this issue by making sure that every time the game loaded i stated that there should only be a certain number of humans present and tested thoroughly to try and find any instances of this problem occurring.